/*
GoatKit - a themable/animated widget toolkit for games
Copyright (C) 2014  John Tsiombikas <nuclear@member.fsf.org>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include "event.h"


const char *goatkit::event_type_name(EventType type)
{
	// XXX keep this array synchronized with enum EventType
	static const char *names[NUM_EVENTS] = {
		"mouse button",
		"mouse motion",
		"focus",
		"keyboard",
		"click",
		"double click",
		"change"
	};

	return names[type];
}
